initial release
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174
cosmic rage/worlds/plugins/health_bar.xml
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174
cosmic rage/worlds/plugins/health_bar.xml
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<?xml version="1.0" encoding="UTF-8"?>
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<!DOCTYPE muclient [
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<!ENTITY trigger_match
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"^\<(\d+)\/(\d+) hp (\d+)\/(\d+) m (\d+)\/(\d+) mv\>(.*?)$" >
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]>
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<!-- Saved on Monday, April 28, 2003, 9:53 AM -->
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<!-- MuClient version 3.41 -->
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<!-- Plugin "Health_Bar" generated by Plugin Wizard -->
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<!--
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You will probably need to customise the trigger to match your MUD.
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See ENTITY line near top of file. The above trigger will match on:
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<54/1000 hp 90/100 m 600/750 mv>
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A simpler trigger would be:
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<*/*hp */*m */*mv>
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-->
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<muclient>
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<plugin
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name="Health_Bar"
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author="Nick Gammon"
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id="a2af5216d68563401888e01e"
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language="VBscript"
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purpose="Shows HP, Mana, Movement points in a colour bar"
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date_written="2003-04-28 09:50:05"
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date_modified="2003-04-28 12:40:05"
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requires="3.29"
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version="1.1"
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>
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<description trim="y">
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<![CDATA[
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Install this plugin to show an info bar with HP, Mana,
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and Movement points shown as a bar (between 0 and 10 blocks).
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You need your prompt line to display the appropriate information,
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naturally. I used this in SMAUG:
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prompt <%h/%H hp %m/%M m %v/%V mv>
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fprompt <%h/%H hp %m/%M m %v/%V mv>
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"prompt" sets the normal prompt, "fprompt" sets the fight prompt.
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Customise the plugin if you want to match a different sort of prompt line.
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To see this message, type: Health_Bar:help
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]]>
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</description>
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</plugin>
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<!-- Triggers -->
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<triggers>
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<trigger
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enabled="y"
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match="&trigger_match;"
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name="InfoBar"
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regexp="y"
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script="DoPrompt"
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sequence="100"
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>
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</trigger>
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</triggers>
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<!-- Script -->
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<script>
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<![CDATA[
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sub DoGauge (sPrompt, iCurrent, iMax, sGoodColour, sBadColour)
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dim pc, count
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'
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' Do prompt in black Arial
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'
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InfoColour "black"
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InfoFont "Arial", 10, 0
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Info sPrompt
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'
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' Use Webdings for gauge (black square)
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'
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InfoFont "Webdings", 10, 0
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pc = CInt ((CInt (iCurrent) / CInt (iMax)) * 10)
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'
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' Below 20% warn by using different colour
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'
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if pc < 2 then
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InfoColour sBadColour
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else
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InfoColour sGoodColour
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end if
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'
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' Draw active part of gauge
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'
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for count = 0 to pc
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Info "g"
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next
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'
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' Draw rest of gauge in grey (ie. unfilled bit)
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'
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InfoColour "dimgray"
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while count <= 10
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count = count + 1
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Info "g"
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wend
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end sub
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sub DoPrompt (sName, sLine, wildcards)
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InfoClear
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'
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' World name
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'
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InfoFont "Arial", 12, 1 ' 12 point Arial *bold*
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InfoColour "purple"
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Info GetInfo (2) ' world name
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DoGauge " HP: ", wildcards (1), wildcards (2), "darkgreen", "maroon"
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DoGauge " Mana: ", wildcards (3), wildcards (4), "mediumblue", "mediumblue"
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DoGauge " Move: ", wildcards (5), wildcards (6), "gold", "gold"
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end sub
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'
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' Do this once
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'
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ShowInfoBar vbTrue
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]]>
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</script>
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<!-- Plugin help -->
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<aliases>
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<alias
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script="OnHelp"
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match="Health_Bar:help"
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enabled="y"
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>
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</alias>
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</aliases>
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<script>
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<![CDATA[
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Sub OnHelp (sName, sLine, wildcards)
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world.Note world.GetPluginInfo (world.GetPluginID, 3)
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End Sub
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]]>
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</script>
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</muclient>
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