fixing alarms in gag creator to work with wrong decimal characters
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@@ -1,5 +1,5 @@
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#alias addnewgag {#play {@sppath/general/misc/confman.wav} @vol;
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#alias addnewgag {#play {@sppath/general/misc/confman.wav} @vol;
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#alarm 0.100 {#say {This prompt allows one to add a string that they would like to be gagged either completely or just from the speach queue. In order to do this, please use the options below} VoiceOnly};
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#alarm 0@{decchar}100 {#say {This prompt allows one to add a string that they would like to be gagged either completely or just from the speach queue. In order to do this, please use the options below} VoiceOnly};
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#pick {P:Creating a new gag|
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#pick {P:Creating a new gag|
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What line are we gagging today? @newgag:setgagline|
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What line are we gagging today? @newgag:setgagline|
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What kind of the gagging method would you like? @gagmethod:setgagmethod|
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What kind of the gagging method would you like? @gagmethod:setgagmethod|
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@@ -8,18 +8,18 @@ I'm done and want to finish:pushnewgag|
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I didn't mean to use this, please abort:#abort}}
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I didn't mean to use this, please abort:#abort}}
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#alias setgagline {
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#alias setgagline {
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#alarm 0.100 {#say {please enter the line that you would like to be gagged, if parts of it are not static, E.G random numbers or words, replace this bit by an asterisc, *} VoiceOnly};
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#alarm 0@{decchar}100 {#say {please enter the line that you would like to be gagged, if parts of it are not static, E.G random numbers or words, replace this bit by an asterisc, *} VoiceOnly};
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#prompt newgag {Enter the line here.};
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#prompt newgag {Enter the line here.};
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addnewgag}
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addnewgag}
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#alias setgagmethod {
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#alias setgagmethod {
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#alarm 0.100 {#say {please choose one of the methods below:} VoiceOnly};
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#alarm 0@{decchar}100 {#say {please choose one of the methods below:} VoiceOnly};
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#pick {P:Method?|
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#pick {P:Method?|
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Omit the line from my speech queue but leave it in the output window:#var gagmethod voice|
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Omit the line from my speech queue but leave it in the output window:#var gagmethod voice|
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Omit the line both from the output window and from my speech queue:#var gagmethod all};
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Omit the line both from the output window and from my speech queue:#var gagmethod all};
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addnewgag}
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addnewgag}
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#alias setgagfile {
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#alias setgagfile {
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#alarm 0.100 {#say {Due to VIPMud limitations, a file cannot exceed 32000 characters in length, this is why it is recommended to sort your gags into categories, so please choose from one of the files below:} VoiceOnly};
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#alarm 0@{decchar}100 {#say {Due to VIPMud limitations, a file cannot exceed 32000 characters in length, this is why it is recommended to sort your gags into categories, so please choose from one of the files below:} VoiceOnly};
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#pick {P:What file are we using today?|
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#pick {P:What file are we using today?|
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Activity related gags:#var gagfile ActivityGags|
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Activity related gags:#var gagfile ActivityGags|
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Ship Related Gags:#var gagfile ShipGags|
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Ship Related Gags:#var gagfile ShipGags|
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@@ -1,5 +1,6 @@
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;core variables
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;core variables
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#var clientversion 4
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#var clientversion 4
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#var decchar .
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#var loadtask {soundpack|keys|aliases|updator|misc|gagcreator|pathupdator}
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#var loadtask {soundpack|keys|aliases|updator|misc|gagcreator|pathupdator}
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#var settings {rawpass|miscgags|shipgags|vehiclegags|activitygags|intromusic|vol|commandsinoutput|devmode}
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#var settings {rawpass|miscgags|shipgags|vehiclegags|activitygags|intromusic|vol|commandsinoutput|devmode}
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#var speech "disabled"
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#var speech "disabled"
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